Design Challenge Phases 1-3: Discover, Analyze and Define, Generate Ideas Whether you're a novice or you've engaged in Design Challenges before, this asynchronous, experiential-learning course will deepen your understanding of Student Design Challenge pedagogy. Optional CE credit is available.
Design Challenge Phases 4-5: Prototype, Test, and Pitch -- This asynchronous, experiential-learning Design Challenge course includes Industry experts weighing in on how to make this part of a Challenge particularly relevant for students. Optional CE credit is available.
A comprehensive, 130-page curriculum providing detailed Challenge lesson plans and daily instructions, as well as the resources, activities and homework a teacher needs to run the Challenge--from before kick-off to Pitch day. Includes all the foundational tools needed to modify the Challenge as needed for a particular classroom.
A comprehensive, 110-page curriculum providing detailed Challenge lesson plans and daily instructions, as well as the resources, activities and homework a teacher needs to run the Challenge from before kick-off to Pitch day. Includes foundational tools needed to modify the Challenge as needed for a particular classroom.
1 learner; 1 Curriculum toolkit; 2 online, asynchronous courses; virtual Toolkit Workshop
Up to 3 learners; 1 Curriculum toolkit; 2 online, asynchronous courses; virtual Toolkit Workshop, and help to build out a School Success Roadmap
Up to 3 learners; 2 Curriculum toolkits; 2 online and asynchronous courses; virtual Toolkit Workshop, and help to build out a School Success Roadmap
Up to 6 learners; 2 Curriculum toolkits; 2 online and asynchronous courses; virtual Toolkit Workshop, and help to build out a School Success Roadmap